Audio
Audio Effects
Practical Oraphim workflow documentation.
Updated June 15, 2026Audio Effects (VST/AU Plugins)
Beyond EQ and Compression, Oraphim supports a massive library of audio effects. These can be used to repair damaged audio (De-Essers, De-Reverb) or creatively design soundscapes (Echo, Reverb, Chorus, Pitch Shifting).
Applying Effects
Oraphim natively supports third-party VST (Windows/macOS) and Audio Unit / AU (macOS) plugins from companies like Waves, iZotope, and FabFilter.
There are two ways to apply an effect:
- Clip Level: Drag an effect from the Effects Library directly onto a specific audio clip on the timeline. This is useful if you only want to pitch-shift one single word of dialogue.
- Track Level: Drag the effect into the "Inserts" slot on a channel strip in the Mixer. This applies the effect to the entire track. (e.g., adding Reverb to the entire Dialogue Bus).
Common Effects
Reverb
Reverb simulates physical space. A dry studio recording sounds unnatural on video.
- Room Size: Small values simulate a bathroom; large values simulate a cathedral.
- Wet/Dry Mix: Controls how much of the original, unaffected audio is blended with the echo.
De-Esser
A De-Esser is a specialized compressor that only reacts to high frequencies.
- Use Case: An actor has a piercing, sharp "S" sound when they speak. A De-Esser clamps down and lowers the volume only when the actor makes the "S" sound, leaving the rest of their speech untouched.
Pitch Shifter
Alters the frequency of the audio without changing the speed.
- Use Case: Making a monster's roar deeper and more intimidating.
Sending vs. Inserting Effects
If you have 5 actors in a scene taking place in a large cave, you want them all to have the exact same Cave Reverb.
- Bad Approach: Inserting 5 separate Reverb plugins onto 5 separate tracks. This requires massive CPU power.
- Good Approach (Aux Sends):
- Create a new Bus called "Reverb_Bus".
- Put a single Reverb plugin on the Reverb_Bus. Set its Wet/Dry mix to 100% Wet.
- Go to your 5 dialogue tracks. In the Mixer, locate the "Sends" panel.
- Send a small amount of audio from each track to the Reverb_Bus. This allows all 5 actors to share the exact same acoustic space, using only a fraction of your computer's processing power.