Step-by-step projects

Create a YouTube video

Edit and deliver a complete 1080p video using only the current Oraphim workflow.

Updated August 28, 2026

Create a YouTube video

Goal

Build a clean 1920 × 1080 timeline with dialogue, B-roll, a title, music, captions, color correction, and an H.264 MP4 delivery.

1. Prepare the project

Create a 1920 × 1080 project using the source footage's frame rate and Rec.709 SDR. Import the main footage, B-roll, music, logo, and any still images.

2. Build the story

Place the main footage on V1. Split and remove unusable sections until the dialogue or action flows. Put B-roll on V2 to cover edits. Keep music on a separate audio track and lower it under speech.

3. Add graphics and captions

Use a title or editable template from the Media Pool, then open it in Composition to change text, colors, and timing. Generate or add captions, correct the words, and check their safe placement.

4. Correct the image

Open Color for the intended timeline or clip. Balance exposure and white balance first, then add a restrained look. Compare before and after.

5. Deliver

Open Export, choose YouTube 1080p, confirm the source, frame rate, audio, and output path, then add the job to the Render Queue. Render and watch the MP4 from start to finish.

Verification

Check the first and last frame, every caption, dialogue intelligibility, music level, black gaps, frame size, duration, and final filename.

Example project and visual checkpoint

Timeline for a structured online video

Use a 60–90 second sample with an opening hook, two main sections, a short cutaway, music under dialogue, and an end card. Mark the story beats first, remove dead space, keep cutaways motivated by what is being said, then use the YouTube-oriented export preset as a starting point and inspect the final file before upload.

Quality check: play or preview the finished section at normal speed, inspect one representative frame at useful zoom, and confirm that the result still works after reopening the project. If the tutorial ends in delivery, export a short test before committing to the final render.