Node reference
How to use Mesh Island node in Oraphim
Use the Mesh Island node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID geometry.input_mesh_island.
Updated August 28, 2026How to use Mesh Island node in Oraphim
Type ID: geometry.input_mesh_island
Category: Input
What this node does
Provides mesh island data to downstream geometry operations.
The current Oraphim runtime registers 2 sockets and 0 properties for this node. Its main registered inputs are no fixed inputs; its main outputs are Island Index, Island Count. The tables below are generated from the runtime registry rather than a handwritten approximation.
Inputs
This node has no fixed input sockets in the current runtime registry.
Outputs
| Socket | Key | Type |
|---|---|---|
| Island Index | islandIndex |
Int |
| Island Count | islandCount |
Int |
Controls
This node has no registered editable properties; use its sockets and graph context.
How to use it
- Add Mesh Island from node search. Use
geometry.input_mesh_islandwhen you need the exact registry entry. - Place the node as a source/context operation; it has no fixed input socket in the current registry.
- Start with the registry defaults and adjust socket/context behavior first so you can see the node's effect in isolation.
- Route Island Index (
Int) into a compatible downstream node, viewer, or output path. - Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.
Practical example
Create a small test graph with Mesh Island. Connect Island Index to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.
Troubleshooting
- If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
- If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
- If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
- If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.
Related nodes
- Edge Neighbors —
geometry.input_mesh_edge_neighbors - Edge Vertices —
geometry.input_mesh_edge_vertices - Face Neighbors —
geometry.input_mesh_face_neighbors - ID —
geometry.input_id - Import Text —
geometry.import_text
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