Node reference

How to use Text Motion node in Oraphim

Use the Text Motion node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID geometry.text_motion.

Updated August 28, 2026

How to use Text Motion node in Oraphim

Type ID: geometry.text_motion
Category: Text

What this node does

The Text Motion node is registered in Oraphim's Text category and performs the graph operation represented by its sockets and controls below.

The current Oraphim runtime registers 15 sockets and 14 properties for this node. Its main registered inputs are Mode, Text, Progress; its main outputs are Geometry. The tables below are generated from the runtime registry rather than a handwritten approximation.

Inputs

Socket Key Type
Mode mode String
Text text String
Progress progress Float
Start Value startValue Float
End Value endValue Float
Font fontFamily String
Style fontStyle String
Size fontSize Float
Weight fontWeight Float
Depth depth Float
Tracking tracking Float
Leading leading Float
Center center Bool
Seed seed Int

Outputs

Socket Key Type
Geometry out_geometry Geometry3D

Controls

Control Key Type Group Registry default
Mode mode String Inputs Typewriter
Text text String Inputs 0.0
Progress progress Float Inputs 1.0
Start Value startValue Float Inputs 0.0
End Value endValue Float Inputs 100.0
Font fontFamily String Inputs 0.0
Style fontStyle String Inputs 0.0
Size fontSize Float Inputs 96.0
Weight fontWeight Float Inputs 400.0
Depth depth Float Inputs 0.0
Tracking tracking Float Inputs 0.0
Leading leading Float Inputs 0.0
Center center Bool Inputs 1.0
Seed seed Int Inputs 1.0

How to use it

  1. Add Text Motion from node search. Use geometry.text_motion when you need the exact registry entry.
  2. Connect a compatible String source to Mode. Add the other inputs only when the operation needs them.
  3. Start with the registry defaults and adjust Mode, Text, Progress first so you can see the node's effect in isolation.
  4. Route Geometry (Geometry3D) into a compatible downstream node, viewer, or output path.
  5. Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.

Practical example

Create a small test graph with Text Motion. Feed a compatible source into Mode. Change Mode away from its registry default and compare the result. Connect Geometry to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.

Troubleshooting

  • If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
  • If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
  • If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
  • If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.

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