Node reference
How to use CC Blobbylize node in Oraphim
Use the CC Blobbylize node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID fusion.blobbylize.
Updated August 28, 2026How to use CC Blobbylize node in Oraphim
Type ID: fusion.blobbylize
Category: Distort
What this node does
The CC Blobbylize node is registered in Oraphim's Distort category and performs the graph operation represented by its sockets and controls below.
The current Oraphim runtime registers 3 sockets and 21 properties for this node. Its main registered inputs are Input, Blob Layer; its main outputs are Output. The tables below are generated from the runtime registry rather than a handwritten approximation.
Inputs
| Socket | Key | Type |
|---|---|---|
| Input | in_color |
Image |
| Blob Layer | in_blob_layer |
Image |
Outputs
| Socket | Key | Type |
|---|---|---|
| Output | out_color |
Image |
Controls
| Control | Key | Type | Group | Registry default |
|---|---|---|---|---|
| Effect Type | effectType |
String |
Internal | fx_cc_blobbylize |
| Property | blobProperty |
String |
Blobbiness | Luminance |
| Softness | softness |
Float |
Blobbiness | 12.0 |
| Cut Away | cutAway |
Float |
Blobbiness | 20.0 |
| Light Intensity | lightIntensity |
Float |
Light | 100.0 |
| Light Red | lightR |
Float |
Light | 1.0 |
| Light Green | lightG |
Float |
Light | 1.0 |
| Light Blue | lightB |
Float |
Light | 1.0 |
| Light Type | lightType |
String |
Light | Distant |
| Light Height | lightHeight |
Float |
Light | 60.0 |
| Light Position X | lightPositionX |
Float |
Light | 0.25 |
| Light Position Y | lightPositionY |
Float |
Light | 0.25 |
| Light Direction | lightDirection |
Float |
Light | 45.0 |
| Ambient | ambient |
Float |
Shading | 20.0 |
| Diffuse | diffuse |
Float |
Shading | 80.0 |
| Specular | specular |
Float |
Shading | 65.0 |
| Roughness | roughness |
Float |
Shading | 30.0 |
| Metal | metal |
Float |
Shading | 0.0 |
| Edge Mode | edgeMode |
String |
Edges | Clamp |
| Quality | quality |
String |
Quality | High |
| Preserve Alpha | preserveAlpha |
Bool |
Alpha | 1.0 |
How to use it
- Add CC Blobbylize from node search. Use
fusion.blobbylizewhen you need the exact registry entry. - Connect a compatible
Imagesource to Input. Add the other inputs only when the operation needs them. - Start with the registry defaults and adjust Property, Softness, Cut Away first so you can see the node's effect in isolation.
- Route Output (
Image) into a compatible downstream node, viewer, or output path. - Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.
Practical example
Create a small test graph with CC Blobbylize. Feed a compatible source into Input. Change Property away from its registry default and compare the result. Connect Output to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.
Troubleshooting
- If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
- If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
- If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
- If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.
Related nodes
- Detail-preserving Upscale —
fusion.detailpreservingupscale - Displacement Map —
fusion.displacementmap - Page Turn —
fusion.pageturn - Perspective Effect —
fusion.perspectiveeffect - Perspective Warp —
fusion.perspectivewarp
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