Node reference
How to use Displacement Map node in Oraphim
Use the Displacement Map node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID fusion.displacementmap.
Updated August 28, 2026How to use Displacement Map node in Oraphim
Type ID: fusion.displacementmap
Category: Distort
What this node does
The Displacement Map node is registered in Oraphim's Distort category and performs the graph operation represented by its sockets and controls below.
The current Oraphim runtime registers 3 sockets and 11 properties for this node. Its main registered inputs are Input, Displacement Map; its main outputs are Output. The tables below are generated from the runtime registry rather than a handwritten approximation.
Inputs
| Socket | Key | Type |
|---|---|---|
| Input | in_color |
Image |
| Displacement Map | in_displacement_map |
Image |
Outputs
| Socket | Key | Type |
|---|---|---|
| Output | out_color |
Image |
Controls
| Control | Key | Type | Group | Registry default |
|---|---|---|---|---|
| Effect Type | effectType |
String |
Internal | fx_displacement_map |
| Horizontal Channel | horizontalChannel |
String |
Displacement Map | Red |
| Vertical Channel | verticalChannel |
String |
Displacement Map | Green |
| Max Horizontal Displacement | maxHorizontalDisplacement |
Float |
Displacement | 20.0 |
| Max Vertical Displacement | maxVerticalDisplacement |
Float |
Displacement | 20.0 |
| Map Behavior | mapBehavior |
String |
Map Placement | Stretch Map to Fit |
| Map Offset X | mapOffsetX |
Float |
Map Placement | 0.0 |
| Map Offset Y | mapOffsetY |
Float |
Map Placement | 0.0 |
| Edge Mode | edgeMode |
String |
Edges | Clamp |
| Quality | quality |
String |
Quality | High |
| Preserve Alpha | preserveAlpha |
Bool |
Alpha | 1.0 |
How to use it
- Add Displacement Map from node search. Use
fusion.displacementmapwhen you need the exact registry entry. - Connect a compatible
Imagesource to Input. Add the other inputs only when the operation needs them. - Start with the registry defaults and adjust Horizontal Channel, Vertical Channel, Max Horizontal Displacement first so you can see the node's effect in isolation.
- Route Output (
Image) into a compatible downstream node, viewer, or output path. - Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.
Practical example
Create a small test graph with Displacement Map. Feed a compatible source into Input. Change Horizontal Channel away from its registry default and compare the result. Connect Output to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.
Troubleshooting
- If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
- If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
- If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
- If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.
Related nodes
- CC Blobbylize —
fusion.blobbylize - Detail-preserving Upscale —
fusion.detailpreservingupscale - Page Turn —
fusion.pageturn - Perspective Effect —
fusion.perspectiveeffect - Perspective Warp —
fusion.perspectivewarp
Return to the complete Oraphim node reference.