Node reference
How to use Surface Match / Planar Blend node in Oraphim
Use the Surface Match / Planar Blend node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID fusion.surfacematch.
Updated August 28, 2026How to use Surface Match / Planar Blend node in Oraphim
Type ID: fusion.surfacematch
Category: Transform
What this node does
The Surface Match / Planar Blend node is registered in Oraphim's Transform category and performs the graph operation represented by its sockets and controls below.
The current Oraphim runtime registers 0 sockets and 21 properties for this node. Its main registered inputs are no fixed inputs; its main outputs are no fixed outputs. The tables below are generated from the runtime registry rather than a handwritten approximation.
Inputs
This node has no fixed input sockets in the current runtime registry.
Outputs
This node has no fixed output sockets in the current runtime registry.
Controls
| Control | Key | Type | Group | Registry default |
|---|---|---|---|---|
| Top Left X | cornerTLX |
Float |
Planar Corners | 0.0 |
| Top Left Y | cornerTLY |
Float |
Planar Corners | 0.0 |
| Top Right X | cornerTRX |
Float |
Planar Corners | 0.0 |
| Top Right Y | cornerTRY |
Float |
Planar Corners | 0.0 |
| Bottom Right X | cornerBRX |
Float |
Planar Corners | 0.0 |
| Bottom Right Y | cornerBRY |
Float |
Planar Corners | 0.0 |
| Bottom Left X | cornerBLX |
Float |
Planar Corners | 0.0 |
| Bottom Left Y | cornerBLY |
Float |
Planar Corners | 0.0 |
| Surface Displace | surfaceDisplace |
Float |
Surface Match | 12.0 |
| Surface Scale | surfaceScale |
Float |
Surface Match | 7.5 |
| Edge Wear | edgeWear |
Float |
Surface Match | 0.2800000011920929 |
| Paint Opacity | paintOpacity |
Float |
Surface Match | 0.8199999928474426 |
| Light Wrap | lightWrap |
Float |
Surface Match | 0.3499999940395355 |
| Grain Match | grainMatch |
Float |
Texture Match | 0.1599999964237213 |
| Blur Match | blurMatch |
Float |
Texture Match | 1.5 |
| Contrast Match | contrastMatch |
Float |
Texture Match | -0.11999999731779099 |
| Seed | seed |
Float |
Texture Match | 13.0 |
| Tracker Influence | trackerInfluence |
Float |
Tracking | 1.0 |
| Tracker Offset X | trackerOffsetX |
Float |
Tracking | 0.0 |
| Tracker Offset Y | trackerOffsetY |
Float |
Tracking | 0.0 |
| Blend Hint | blendHint |
String |
Composite | 0.0 |
How to use it
- Add Surface Match / Planar Blend from node search. Use
fusion.surfacematchwhen you need the exact registry entry. - Place the node as a source/context operation; it has no fixed input socket in the current registry.
- Start with the registry defaults and adjust Top Left X, Top Left Y, Top Right X first so you can see the node's effect in isolation.
- Because there is no fixed output socket, validate the graph context or downstream resource that this node is intended to affect.
- Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.
Practical example
Create a small test graph with Surface Match / Planar Blend. Change Top Left X away from its registry default and compare the result. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.
Troubleshooting
- If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
- If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
- If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
- If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.
Related nodes
- Transform —
fusion.transform - 3D Camera Tracker —
fusion.cameratracker - Advanced Color Correction —
fusion.advanced_color_correction - Audio —
fusion.audio - Audio Generate —
fusion.audio_generate
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