Node reference

How to use Text+ node in Oraphim

Use the Text+ node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID fusion.text.

Updated August 28, 2026

How to use Text+ node in Oraphim

Type ID: fusion.text
Category: Text

What this node does

The Text+ node is registered in Oraphim's Text category and performs the graph operation represented by its sockets and controls below.

The current Oraphim runtime registers 0 sockets and 228 properties for this node. Its main registered inputs are no fixed inputs; its main outputs are no fixed outputs. The tables below are generated from the runtime registry rather than a handwritten approximation.

Inputs

This node has no fixed input sockets in the current runtime registry.

Outputs

This node has no fixed output sockets in the current runtime registry.

Controls

Control Key Type Group Registry default
Content content String Text 0.0
Active Text Style activeTextStyle String Text 0.0
Font Family fontFamily String Typography 0.0
Font Style fontStyle String Typography 0.0
Font Weight fontWeight Float Typography 400.0
Size fontSize Float Typography 72.0
Font Width fontWidth Float Typography 100.0
Character Spacing tracking Float Typography 0.0
Line Spacing leading Float Paragraph 0.0
Kerning kerning Bool Typography 1.0
Baseline Shift baselineShift Float Paragraph 0.0
All Caps allCaps Bool Typography 0.0
Small Caps smallCaps Bool Typography 0.0
Superscript superscript Bool Typography 0.0
Subscript subscript Bool Typography 0.0
Alignment alignment String Paragraph 0.0
Text Mode textMode String Paragraph 0.0
Direction direction String Paragraph 0.0
Emoji Style emojiRenderMode String Typography 0.0
Box Width boxWidth Float Paragraph 640.0
Box Height boxHeight Float Paragraph 240.0
Margin Left marginLeft Float Paragraph 0.0
Margin Right marginRight Float Paragraph 0.0
First Line Indent firstLineIndent Float Paragraph 0.0
Paragraph Spacing paragraphSpacing Float Paragraph 0.0
Word Spacing wordSpacing Float Paragraph 0.0
Fill R fillR Float Fill 1.0
Fill G fillG Float Fill 1.0
Fill B fillB Float Fill 1.0
Fill A fillA Float Fill 1.0
Gradient Amount gradientAmount Float Fill 0.0
Stroke R strokeR Float Stroke 0.0
Stroke G strokeG Float Stroke 0.0
Stroke B strokeB Float Stroke 0.0
Stroke A strokeA Float Stroke 1.0
Stroke Width strokeWidth Float Stroke 0.0
Shadow Opacity shadowOpacity Float Drop Shadow 0.0
Shadow Distance shadowDistance Float Drop Shadow 8.0
Shadow Angle shadowAngle Float Drop Shadow 135.0
Shadow Blur shadowBlur Float Drop Shadow 0.0
Shadow Spread shadowSpread Float Drop Shadow 0.0
Shadow R shadowR Float Drop Shadow 0.0
Shadow G shadowG Float Drop Shadow 0.0
Shadow B shadowB Float Drop Shadow 0.0
Glow Opacity glowOpacity Float Glow 0.0
Glow Radius glowRadius Float Glow 0.0
Glow Spread glowSpread Float Glow 0.0
Glow R glowR Float Glow 1.0
Glow G glowG Float Glow 1.0
Glow B glowB Float Glow 1.0
Deform Mode deformMode String Deform 0.0
Deform Bend deformBend Float Deform 0.0
Deform Amplitude deformAmplitude Float Deform 0.0
Deform Frequency deformFrequency Float Deform 1.0
Deform Phase deformPhase Float Deform 0.0
Deform Radius deformRadius Float Deform 320.0
Path Enabled pathEnabled Bool Text Path 0.0
Shared Text Path splineAssetId String Text Path 0.0
Path Start X pathStartX Float Text Path -320.0
Path Start Y pathStartY Float Text Path 80.0
Path Mid X pathMidX Float Text Path 0.0
Path Mid Y pathMidY Float Text Path 0.0
Path End X pathEndX Float Text Path 320.0
Path End Y pathEndY Float Text Path 80.0
Path Influence pathInfluence Float Text Path 100.0
Fit Characters To Path pathFit Bool Text Path 1.0
Path Spacing pathSpacing Float Text Path 100.0
Path Offset pathOffset Float Text Path 0.0
Reverse Path pathReverse Bool Text Path 0.0
Path Points pathPointCount Float Text Path 3.0
Path Point 4 X pathPoint3X Float Text Path 160.0
Path Point 4 Y pathPoint3Y Float Text Path 20.0
Path Point 5 X pathPoint4X Float Text Path 320.0
Path Point 5 Y pathPoint4Y Float Text Path 80.0
Path Point 6 X pathPoint5X Float Text Path 480.0
Path Point 6 Y pathPoint5Y Float Text Path 80.0
Path Point 7 X pathPoint6X Float Text Path 640.0
Path Point 7 Y pathPoint6Y Float Text Path 80.0
3D Text text3DEnabled Bool 3D / Material 0.0
Extrude Depth extrudeDepth Float 3D / Material 0.0
Extrude Angle extrudeAngle Float 3D / Material 135.0
Extrude R extrudeR Float 3D / Material 0.550000011920929
Extrude G extrudeG Float 3D / Material 0.550000011920929
Extrude B extrudeB Float 3D / Material 0.5799999833106995
Back Face R backFaceR Float 3D / Material 0.41999998688697815
Back Face G backFaceG Float 3D / Material 0.41999998688697815
Back Face B backFaceB Float 3D / Material 0.44999998807907104
Bevel Size bevelSize Float 3D / Material 0.0
Inset insetAmount Float 3D Geometry 0.0
Metallic metallic Float 3D / Material 0.0
Smoothness smoothness Float 3D / Material 35.0
Reflection reflection Float 3D / Material 0.0
Specular specular Float 3D / Material 25.0
Light Angle lightAngle Float 3D / Material -45.0
Light Intensity lightIntensity Float 3D / Material 60.0
Apply Color To All Faces applyColorToAllFaces Bool 3D / Material 0.0
Gradient Type gradientType String 3D / Material 0.0
Gradient Target gradientTarget String 3D / Material 0.0
Texture Path texturePath String 3D / Material 0.0
Texture Strength textureStrength Float 3D / Material 0.0
Texture Scale textureScale Float 3D / Material 1.0
Texture Offset X textureOffsetX Float 3D / Material 0.0
Texture Offset Y textureOffsetY Float 3D / Material 0.0
Texture Rotation textureRotation Float 3D / Material 0.0
Texture Repeat X textureRepeatX Float 3D / Material 1.0
Texture Repeat Y textureRepeatY Float 3D / Material 1.0
Texture Target textureFaceTarget String 3D / Material 0.0
Texture Wrap textureWrap String 3D / Material 0.0
Per Character Texture perCharacterTexture Bool 3D / Material 0.0
Style Intensity styleIntensity Float Text Style 1.0
Style Growth styleGrowth Float Text Style 1.0
Noise Scale styleNoiseScale Float Text Style 8.0
Noise Detail styleNoiseDetail Float Text Style 5.0
Turbulence styleTurbulence Float Text Style 1.0
Style Glow styleGlow Float Text Style 0.800000011920929
Direction styleDirection Float Text Style 0.0
Particle Size styleParticleSize Float Text Style 3.0
Particle Velocity styleVelocity Float Text Style 220.0
Gravity styleGravity Float Text Style 260.0
Wind styleWind Float Text Style 0.0
Flame Height styleFlameHeight Float Text Style 70.0
Flame Coverage styleFlameCoverage Float Text Style 0.8999999761581421
Flicker styleFlicker Float Text Style 1.0
Edge Heat styleEdgeHeat Float Text Style 1.2000000476837158
Style Color R styleColorR Float Text Style 1.0
Style Color G styleColorG Float Text Style 0.44999998807907104
Style Color B styleColorB Float Text Style 0.05000000074505806
Secondary R styleSecondaryR Float Text Style 1.0
Secondary G styleSecondaryG Float Text Style 0.8999999761581421
Secondary B styleSecondaryB Float Text Style 0.20000000298023224
Animate Style styleAnimationEnabled Bool Text Animation 1.0
Animator Mode animatorMode String Text Animation 0.0
Animator Amount animatorAmount Float Text Animation 1.0
Animator Target animatorTarget String Text Animation 0.0
Selector Type selectorType String Text Animation 0.0
Selector Amount selectorAmount Float Text Animation 100.0
Selector Min Amount selectorMinAmount Float Text Animation 0.0
Selector Max Amount selectorMaxAmount Float Text Animation 100.0
Wiggles / Sec wigglesPerSecond Float Text Animation 2.0
Selector Correlation selectorCorrelation Float Text Animation 0.0
Temporal Phase selectorTemporalPhase Float Text Animation 0.0
Spatial Phase selectorSpatialPhase Float Text Animation 0.0
Selector Random Seed selectorRandomSeed Float Text Animation 0.0
Expression Mode selectorExpressionMode String Text Animation 0.0
Expression Threshold selectorThreshold Float Text Animation 50.0
Range Start rangeStart Float Text Animation 0.0
Range End rangeEnd Float Text Animation 100.0
Character Opacity perCharOpacity Float Text Animation 100.0
Character Position X perCharPosX Float Text Animation 0.0
Character Position Y perCharPosY Float Text Animation 0.0
Character Scale perCharScale Float Text Animation 100.0
Character Rotation perCharRotation Float Text Animation 0.0
Character Tracking perCharTracking Float Text Animation 0.0
Character Baseline perCharBaseline Float Text Animation 0.0
Wave Amplitude waveAmplitude Float Text Animation 0.0
Wave Frequency waveFrequency Float Text Animation 1.0
Jitter Amount jitterAmount Float Text Animation 0.0
Scramble Amount scrambleAmount Float Text Animation 0.0
Bevel Segments bevelSegments Float 3D Geometry 3.0
Bevel Profile bevelProfile Float 3D Geometry 50.0
Bevel Red bevelR Float 3D Material 0.8999999761581421
Bevel Green bevelG Float 3D Material 0.8999999761581421
Bevel Blue bevelB Float 3D Material 0.8999999761581421
Front Texture Playback textureTimeMode String 3D Material timeline
Front Texture Start Time textureTimeOffset Float 3D Material 0.0
Front Texture Speed textureSpeed Float 3D Material 1.0
Front Texture Freeze Time textureFreezeTime Float 3D Material 0.0
Loop Front Texture textureLoop Bool 3D Material 1.0
Link Side Material sideMaterialLinked Bool 3D Material 0.0
Link Back Material backMaterialLinked Bool 3D Material 0.0
Link Bevel Material bevelMaterialLinked Bool 3D Material 0.0
Side Metallic sideMetallic Float 3D Material 0.0
Side Smoothness sideSmoothness Float 3D Material 35.0
Side Reflection sideReflection Float 3D Material 0.0
Side Specular sideSpecular Float 3D Material 25.0
Side Opacity sideOpacity Float 3D Material 100.0
Side Texture sideTexturePath String 3D Material 0.0
Side Texture Strength sideTextureStrength Float 3D Material 0.0
Side Texture Scale sideTextureScale Float 3D Material 1.0
Side Texture Offset X sideTextureOffsetX Float 3D Material 0.0
Side Texture Offset Y sideTextureOffsetY Float 3D Material 0.0
Side Texture Rotation sideTextureRotation Float 3D Material 0.0
Side Texture Repeat X sideTextureRepeatX Float 3D Material 1.0
Side Texture Repeat Y sideTextureRepeatY Float 3D Material 1.0
Side Texture Wrap sideTextureWrap String 3D Material clamp
Side Texture Playback sideTextureTimeMode String 3D Material timeline
Side Texture Start Time sideTextureTimeOffset Float 3D Material 0.0
Side Texture Speed sideTextureSpeed Float 3D Material 1.0
Side Texture Freeze Time sideTextureFreezeTime Float 3D Material 0.0
Loop Side Texture sideTextureLoop Bool 3D Material 1.0
Back Metallic backMetallic Float 3D Material 0.0
Back Smoothness backSmoothness Float 3D Material 35.0
Back Reflection backReflection Float 3D Material 0.0
Back Specular backSpecular Float 3D Material 25.0
Back Opacity backOpacity Float 3D Material 100.0
Back Texture backTexturePath String 3D Material 0.0
Back Texture Strength backTextureStrength Float 3D Material 0.0
Back Texture Scale backTextureScale Float 3D Material 1.0
Back Texture Offset X backTextureOffsetX Float 3D Material 0.0
Back Texture Offset Y backTextureOffsetY Float 3D Material 0.0
Back Texture Rotation backTextureRotation Float 3D Material 0.0
Back Texture Repeat X backTextureRepeatX Float 3D Material 1.0
Back Texture Repeat Y backTextureRepeatY Float 3D Material 1.0
Back Texture Wrap backTextureWrap String 3D Material clamp
Back Texture Playback backTextureTimeMode String 3D Material timeline
Back Texture Start Time backTextureTimeOffset Float 3D Material 0.0
Back Texture Speed backTextureSpeed Float 3D Material 1.0
Back Texture Freeze Time backTextureFreezeTime Float 3D Material 0.0
Loop Back Texture backTextureLoop Bool 3D Material 1.0
Bevel Metallic bevelMetallic Float 3D Material 0.0
Bevel Smoothness bevelSmoothness Float 3D Material 55.0
Bevel Reflection bevelReflection Float 3D Material 5.0
Bevel Specular bevelSpecular Float 3D Material 40.0
Bevel Opacity bevelOpacity Float 3D Material 100.0
Bevel Texture bevelTexturePath String 3D Material 0.0
Bevel Texture Strength bevelTextureStrength Float 3D Material 0.0
Bevel Texture Scale bevelTextureScale Float 3D Material 1.0
Bevel Texture Offset X bevelTextureOffsetX Float 3D Material 0.0
Bevel Texture Offset Y bevelTextureOffsetY Float 3D Material 0.0
Bevel Texture Rotation bevelTextureRotation Float 3D Material 0.0
Bevel Texture Repeat X bevelTextureRepeatX Float 3D Material 1.0
Bevel Texture Repeat Y bevelTextureRepeatY Float 3D Material 1.0
Bevel Texture Wrap bevelTextureWrap String 3D Material clamp
Bevel Texture Playback bevelTextureTimeMode String 3D Material timeline
Bevel Texture Start Time bevelTextureTimeOffset Float 3D Material 0.0
Bevel Texture Speed bevelTextureSpeed Float 3D Material 1.0
Bevel Texture Freeze Time bevelTextureFreezeTime Float 3D Material 0.0
Loop Bevel Texture bevelTextureLoop Bool 3D Material 1.0

How to use it

  1. Add Text+ from node search. Use fusion.text when you need the exact registry entry.
  2. Place the node as a source/context operation; it has no fixed input socket in the current registry.
  3. Start with the registry defaults and adjust Content, Active Text Style, Font Family first so you can see the node's effect in isolation.
  4. Because there is no fixed output socket, validate the graph context or downstream resource that this node is intended to affect.
  5. Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.

Practical example

Create a small test graph with Text+. Change Content away from its registry default and compare the result. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.

Troubleshooting

  • If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
  • If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
  • If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
  • If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.

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