Node reference
How to use Cone node in Oraphim
Use the Cone node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID geometry.mesh_primitive_cone.
Updated August 28, 2026How to use Cone node in Oraphim
Type ID: geometry.mesh_primitive_cone
Category: Generator
What this node does
The Cone node is registered in Oraphim's Generator category and performs the graph operation represented by its sockets and controls below.
The current Oraphim runtime registers 11 sockets and 7 properties for this node. Its main registered inputs are Vertices, Side Segments, Fill Segments; its main outputs are Mesh, Top, Bottom. The tables below are generated from the runtime registry rather than a handwritten approximation.
Inputs
| Socket | Key | Type |
|---|---|---|
| Vertices | vertices |
Int |
| Side Segments | sideSegments |
Int |
| Fill Segments | fillSegments |
Int |
| Radius Top | radiusTop |
Float |
| Radius Bottom | radiusBottom |
Float |
| Depth | depth |
Float |
Outputs
| Socket | Key | Type |
|---|---|---|
| Mesh | out_geometry |
Geometry3D |
| Top | top |
Bool |
| Bottom | bottom |
Bool |
| Side | side |
Bool |
| UV Map | uv_map |
Vector3 |
Controls
| Control | Key | Type | Group | Registry default |
|---|---|---|---|---|
| Vertices | vertices |
Int |
Inputs | 32.0 |
| Side Segments | sideSegments |
Int |
Inputs | 1.0 |
| Fill Segments | fillSegments |
Int |
Inputs | 1.0 |
| Radius Top | radiusTop |
Float |
Inputs | 0.0 |
| Radius Bottom | radiusBottom |
Float |
Inputs | 1.0 |
| Depth | depth |
Float |
Inputs | 2.0 |
| Fill Type | fill_type |
Menu |
Node | NGON |
How to use it
- Add Cone from node search. Use
geometry.mesh_primitive_conewhen you need the exact registry entry. - Connect a compatible
Intsource to Vertices. Add the other inputs only when the operation needs them. - Start with the registry defaults and adjust Vertices, Side Segments, Fill Segments first so you can see the node's effect in isolation.
- Route Mesh (
Geometry3D) into a compatible downstream node, viewer, or output path. - Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.
Practical example
Create a small test graph with Cone. Feed a compatible source into Vertices. Change Vertices away from its registry default and compare the result. Connect Mesh to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.
Troubleshooting
- If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
- If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
- If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
- If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.
Related nodes
- Arc —
geometry.curve_primitive_arc - Cylinder —
geometry.mesh_primitive_cylinder - Distribute Points on Faces —
geometry.distribute_points_on_faces - Curve Circle —
geometry.curve_primitive_circle - Distribute Points in Grid —
geometry.distribute_points_in_grid
Return to the complete Oraphim node reference.