Node reference

How to use Light Generate node in Oraphim

Use the Light Generate node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID fusion.lightgenerate.

Updated August 28, 2026

How to use Light Generate node in Oraphim

Type ID: fusion.lightgenerate
Category: Generator

What this node does

The Light Generate node is registered in Oraphim's Generator category and performs the graph operation represented by its sockets and controls below.

The current Oraphim runtime registers 2 sockets and 57 properties for this node. Its main registered inputs are Input; its main outputs are Output. The tables below are generated from the runtime registry rather than a handwritten approximation.

Inputs

Socket Key Type
Input in_color Image

Outputs

Socket Key Type
Output out_color Image

Controls

Control Key Type Group Registry default
Effect Type effectType String Internal fx_beam
Coordinate Space coordinateSpace String Geometry Auto
Intensity intensity Float Light 100.0
Quality quality String Quality High
Preserve Alpha preserveAlpha Bool Alpha 1.0
Starting Point X startX Float Beam 0.20000000298023224
Starting Point Y startY Float Beam 0.5
Ending Point X endX Float Beam 0.800000011920929
Ending Point Y endY Float Beam 0.5
Length length Float Beam 100.0
Time time Float Beam 50.0
Starting Thickness startThickness Float Beam 5.0
Ending Thickness endThickness Float Beam 5.0
Softness softness Float Beam 20.0
3D Perspective perspective3D Bool Beam 0.0
Composite On Original compositeOriginal Bool Composite 1.0
Lightning Type lightningType String Lightning Direction
Origin X originX Float Lightning 0.5
Origin Y originY Float Lightning 0.05000000074505806
Direction X directionX Float Lightning 0.5
Direction Y directionY Float Lightning 0.8999999761581421
Outer Radius outerRadius Float Lightning 0.6499999761581421
Conductivity State conductivityState Float Lightning 0.0
Turbulence turbulence Float Lightning 1.0
Complexity complexity Float Lightning 4.0
Forking forking Float Lightning 50.0
Decay decay Float Lightning 30.0
Decay Main Core decayMainCore Bool Lightning 1.0
Alpha Obstacle alphaObstacle Float Lightning 0.0
Termination Threshold terminationThreshold Float Lightning 50.0
Minimum Fork Distance minForkDistance Float Lightning 18.0
Core Radius coreRadius Float Core 2.0
Core Opacity coreOpacity Float Core 100.0
Glow Radius glowRadius Float Glow 10.0
Glow Opacity glowOpacity Float Glow 50.0
Core Drain coreDrain Float Forks 25.0
Fork Strength forkStrength Float Forks 75.0
Fork Variation forkVariation Float Forks 25.0
Center X centerX Float Optical 0.5
Center Y centerY Float Optical 0.5
Ray Length rayLength Float Optical 50.0
Radius radius Float Optical 100.0
Burst burstType String Optical Fade
Halo Alpha haloAlpha Bool Optical 0.0
Replace Colors replaceColors Bool Optical 0.0
Warp Softness warpSoftness Float Optical 25.0
Shape shape String Optical Round
Direction direction Float Optical 0.0
Color From Source colorFromSource Bool Optical 1.0
Allow Brightening allowBrightening Bool Optical 1.0
Transfer Mode transferMode String Composite Add
Shape sweepShape String Sweep Smooth
Width width Float Sweep 50.0
Sweep Intensity sweepIntensity Float Sweep 100.0
Edge Intensity edgeIntensity Float Sweep 0.0
Edge Thickness edgeThickness Float Sweep 5.0
Light Reception lightReception String Composite Add

How to use it

  1. Add Light Generate from node search. Use fusion.lightgenerate when you need the exact registry entry.
  2. Connect a compatible Image source to Input. Add the other inputs only when the operation needs them.
  3. Start with the registry defaults and adjust Coordinate Space, Intensity, Quality first so you can see the node's effect in isolation.
  4. Route Output (Image) into a compatible downstream node, viewer, or output path.
  5. Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.

Practical example

Create a small test graph with Light Generate. Feed a compatible source into Input. Change Coordinate Space away from its registry default and compare the result. Connect Output to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.

Troubleshooting

  • If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
  • If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
  • If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
  • If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.

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