Node reference

How to use Transition Wipe node in Oraphim

Use the Transition Wipe node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID fusion.transitionwipe.

Updated August 28, 2026

How to use Transition Wipe node in Oraphim

Type ID: fusion.transitionwipe
Category: Mask

What this node does

The Transition Wipe node is registered in Oraphim's Mask category and performs the graph operation represented by its sockets and controls below.

The current Oraphim runtime registers 4 sockets and 81 properties for this node. Its main registered inputs are Input, Gradient Map, Back Layer; its main outputs are Output. The tables below are generated from the runtime registry rather than a handwritten approximation.

Inputs

Socket Key Type
Input in_color Image
Gradient Map in_gradient_map Image
Back Layer in_back_layer Image

Outputs

Socket Key Type
Output out_color Image

Controls

Control Key Type Group Registry default
Transition Type effectType String Transition fx_linear_wipe
Transition Completion completion Float Transition 0.0
Wipe Angle angle Float Direction 0.0
Feather feather Float Edges 0.0
Center X centerX Float Center 0.5
Center Y centerY Float Center 0.5
Start Angle startAngle Float Radial Wipe 0.0
Direction radialDirection String Radial Wipe Clockwise
Iris Shape irisShape String Iris Wipe Circle
Iris Rotation irisRotation Float Iris Wipe 0.0
Iris Aspect irisAspect Float Iris Wipe 1.0
Blind Width blindWidth Float Venetian Blinds 48.0
Block Width blockWidth Float Block Dissolve 32.0
Block Height blockHeight Float Block Dissolve 32.0
Block Softness blockSoftness Float Block Dissolve 0.0
Random Seed seed Float Block Dissolve 1.0
Gradient Softness gradientSoftness Float Gradient Wipe 0.0
Gradient Channel gradientChannel String Gradient Wipe Luminance
Map Placement gradientPlacement String Gradient Wipe Stretch Map to Fit
Map Offset X gradientOffsetX Float Gradient Wipe 0.0
Map Offset Y gradientOffsetY Float Gradient Wipe 0.0
Image Softness imageSoftness Float CC Image Wipe 12.0
Image Influence imageInfluence Float CC Image Wipe 100.0
Refraction glassRefraction Float CC Glass Wipe 24.0
Glass Softness glassSoftness Float CC Glass Wipe 18.0
Edge Detail glassEdge Float CC Glass Wipe 35.0
Rows gridRows Float CC Grid Wipe 8.0
Columns gridColumns Float CC Grid Wipe 12.0
Order gridOrder String CC Grid Wipe Left to Right
Border gridBorder Float CC Grid Wipe 0.0
Grid Softness gridSoftness Float CC Grid Wipe 8.0
Grid Seed gridSeed Float CC Grid Wipe 1.0
Jaws Direction jawsDirection String CC Jaws Horizontal
Teeth jawsTeeth Float CC Jaws 10.0
Tooth Height jawsHeight Float CC Jaws 35.0
Tooth Phase jawsPhase Float CC Jaws 0.0
Light Width lightWidth Float Light Front 18.0
Light Intensity lightIntensity Float Light Front 100.0
Light Red lightR Float Light Front 1.0
Light Green lightG Float Light Front 0.8500000238418579
Light Blue lightB Float Light Front 0.6000000238418579
Line Width lineWidth Float CC Line Sweep 8.0
Line Softness lineSoftness Float CC Line Sweep 4.0
Scale Direction scaleDirection String Scale Wipe Shrink
Scale Aspect scaleAspect Float Scale Wipe 1.0
Scale Rotation scaleRotation Float Scale Wipe 0.0
Scale Softness scaleSoftness Float Scale Wipe 8.0
Radial Segments radialSegments Float CC Radial ScaleWipe 8.0
Radial Rotation radialRotation Float CC Radial ScaleWipe 0.0
Radial Stagger radialStagger Float CC Radial ScaleWipe 65.0
Rows cardRows Float Card Wipe - Layout 6.0
Columns cardColumns Float Card Wipe - Layout 8.0
Rows & Columns cardColumnsMode String Card Wipe - Layout Independent
Card Scale cardScale Float Card Wipe - Layout 96.0
Flip Axis cardFlipAxis String Card Wipe - Flip Vertical
Flip Direction cardFlipDirection String Card Wipe - Flip Positive
Transition Order cardOrder String Card Wipe - Transition Left to Right
Transition Width cardTransitionWidth Float Card Wipe - Transition 35.0
Randomness cardRandomness Float Card Wipe - Transition 0.0
Card Seed cardSeed Float Card Wipe - Transition 1.0
Perspective cardPerspective Float Card Wipe - Camera 65.0
Position Jitter cardPositionJitter Float Card Wipe - Jitter 0.0
Rotation Jitter cardRotationJitter Float Card Wipe - Jitter 0.0
Back Opacity cardBackOpacity Float Card Wipe - Back Layer 100.0
Twist Axis twisterAxis String CC Twister Vertical
Twist Turns twisterTurns Float CC Twister 1.5
Twist Amount twisterAmount Float CC Twister 100.0
Twist Perspective twisterPerspective Float CC Twister 60.0
Twist Phase twisterPhase Float CC Twister 0.0
Twist Softness twisterSoftness Float CC Twister 6.0
Warp Style warpoStyle String CC WarpoMatic Stretch
Warp Amount warpoAmount Float CC WarpoMatic 45.0
Warp Frequency warpoFrequency Float CC WarpoMatic 3.0
Warp Rotation warpoRotation Float CC WarpoMatic 0.0
Warp Falloff warpoFalloff Float CC WarpoMatic 65.0
Warp Phase warpoPhase Float CC WarpoMatic 0.0
Map Influence warpoMapInfluence Float CC WarpoMatic 0.0
Warp Softness warpoSoftness Float CC WarpoMatic 8.0
Invert Wipe invert Bool Output 0.0
Show Matte showMatte Bool Output 0.0
Quality quality String Quality High

How to use it

  1. Add Transition Wipe from node search. Use fusion.transitionwipe when you need the exact registry entry.
  2. Connect a compatible Image source to Input. Add the other inputs only when the operation needs them.
  3. Start with the registry defaults and adjust Transition Type, Transition Completion, Wipe Angle first so you can see the node's effect in isolation.
  4. Route Output (Image) into a compatible downstream node, viewer, or output path.
  5. Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.

Practical example

Create a small test graph with Transition Wipe. Feed a compatible source into Input. Change Transition Type away from its registry default and compare the result. Connect Output to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.

Troubleshooting

  • If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
  • If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
  • If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
  • If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.

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