Node reference
How to use Radial Array node in Oraphim
Use the Radial Array node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID motion.layout.radial.
Updated August 28, 2026How to use Radial Array node in Oraphim
Type ID: motion.layout.radial
Category: Generator
What this node does
The Radial Array node is registered in Oraphim's Generator category and performs the graph operation represented by its sockets and controls below.
The current Oraphim runtime registers 4 sockets and 22 properties for this node. Its main registered inputs are Geometry; its main outputs are Instances, Count, Metadata. The tables below are generated from the runtime registry rather than a handwritten approximation.
Inputs
| Socket | Key | Type |
|---|---|---|
| Geometry | in_geometry |
Geometry3D |
Outputs
| Socket | Key | Type |
|---|---|---|
| Instances | out_geometry |
Geometry3D |
| Count | out_count |
Int |
| Metadata | out_metadata |
Metadata |
Controls
| Control | Key | Type | Group | Registry default |
|---|---|---|---|---|
| Copies | count |
Int |
Radial | 12.0 |
| Axis Plane | axis |
String |
Radial | XY |
| Primary Radius | radius |
Float |
Radial | 4.0 |
| Secondary Radius | radiusSecondary |
Float |
Radial | 4.0 |
| Spiral Radius Step | radiusStep |
Float |
Radial | 0.0 |
| Axis Step | axialStep |
Float |
Radial | 0.0 |
| Start Angle | startAngle |
Float |
Angles | 0.0 |
| Arc Angle | arcAngle |
Float |
Angles | 360.0 |
| Close Loop | closeLoop |
Bool |
Angles | 1.0 |
| Face Center | faceCenter |
Bool |
Orientation | 1.0 |
| Orientation Offset | rotationOffset |
Float |
Orientation | 0.0 |
| Base Rotation X | rotationX |
Float |
Orientation | 0.0 |
| Base Rotation Y | rotationY |
Float |
Orientation | 0.0 |
| Base Rotation Z | rotationZ |
Float |
Orientation | 0.0 |
| Center X | centerX |
Float |
Center | 0.0 |
| Center Y | centerY |
Float |
Center | 0.0 |
| Center Z | centerZ |
Float |
Center | 0.0 |
| Scale Step | scaleStep |
Float |
Scale | 0.0 |
| Angle Jitter | randomAngle |
Float |
Random | 0.0 |
| Radius Jitter | randomRadius |
Float |
Random | 0.0 |
| Scale Jitter | randomScale |
Float |
Random | 0.0 |
| Seed | seed |
Int |
Random | 1.0 |
How to use it
- Add Radial Array from node search. Use
motion.layout.radialwhen you need the exact registry entry. - Connect a compatible
Geometry3Dsource to Geometry. Add the other inputs only when the operation needs them. - Start with the registry defaults and adjust Copies, Axis Plane, Primary Radius first so you can see the node's effect in isolation.
- Route Instances (
Geometry3D) into a compatible downstream node, viewer, or output path. - Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.
Practical example
Create a small test graph with Radial Array. Feed a compatible source into Geometry. Change Copies away from its registry default and compare the result. Connect Instances to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.
Troubleshooting
- If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
- If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
- If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
- If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.
Related nodes
- Grid Array —
motion.layout.grid - Motion Array —
motion.layout.repeater - Array Modifier —
motion.layout.blender_array - Bar Chart Generator —
motion.chart.bar - Data Chart —
motion.chart.data
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