Node reference
How to use Simulation Cache node in Oraphim
Use the Simulation Cache node in Oraphim. Learn its purpose, exact inputs, outputs, registered controls, example workflow, troubleshooting, and type ID motion.simulation.cache.
Updated August 28, 2026How to use Simulation Cache node in Oraphim
Type ID: motion.simulation.cache
Category: Particles
What this node does
Runs the simulation cache stage in a procedural motion graph.
The current Oraphim runtime registers 7 sockets and 4 properties for this node. Its main registered inputs are Particles, Volume, Simulation; its main outputs are Particles, Volume, Simulation. The tables below are generated from the runtime registry rather than a handwritten approximation.
Inputs
| Socket | Key | Type |
|---|---|---|
| Particles | in_particles |
Particle |
| Volume | in_volume |
Volume |
| Simulation | in_simulation |
Simulation |
Outputs
| Socket | Key | Type |
|---|---|---|
| Particles | out_particles |
Particle |
| Volume | out_volume |
Volume |
| Simulation | out_simulation |
Simulation |
| Cache Status | out_cache |
Cache |
Controls
| Control | Key | Type | Group | Registry default |
|---|---|---|---|---|
| Cache Mode | cacheMode |
String |
Cache | Memory |
| Cache FPS (0 = Composition) | cacheFrameRate |
Int |
Cache | 0.0 |
| Memory Frame Limit | cacheMemoryFrames |
Int |
Cache | 120.0 |
| Cache Namespace | cacheNamespace |
String |
Cache | Auto |
How to use it
- Add Simulation Cache from node search. Use
motion.simulation.cachewhen you need the exact registry entry. - Connect a compatible
Particlesource to Particles. Add the other inputs only when the operation needs them. - Start with the registry defaults and adjust Cache Mode, Cache FPS (0 = Composition), Memory Frame Limit first so you can see the node's effect in isolation.
- Route Particles (
Particle) into a compatible downstream node, viewer, or output path. - Preview a representative frame, change one input/control at a time, and save/reopen reusable graphs to verify persistence.
Practical example
Create a small test graph with Simulation Cache. Feed a compatible source into Particles. Change Cache Mode away from its registry default and compare the result. Connect Particles to a compatible downstream stage so the result is visible. Keeping this test graph small makes socket-type, context, and parameter mistakes easier to diagnose before the node is used in a production graph.
Troubleshooting
- If a connection is rejected, compare the exact socket data types in the tables above; Oraphim graph connections are typed.
- If the result looks unchanged, confirm this node is on the active path to the viewer/output and that the expected graph/resource is selected.
- If a control is unavailable, check required inputs and whether the property belongs to an internal or mode-dependent group.
- If a saved graph behaves differently later, reopen it and verify node identity, connections, and edited property values before rendering.
Related nodes
- Fluid System —
motion.simulation.fluid - Cloth System —
motion.simulation.cloth - Rigid Body System —
motion.simulation.rigid_body - Geometry Collider —
motion.simulation.collider - Particle Solver —
motion.particles.solver
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